A shooting star soars across the sky, twinkling stardust spills out from its path, illuminating the night sky for a moment. The last echo of the meteor shower from thousands of years ago that shattered the lands into many pieces. How many years had it been since the last time a shooting star landed on Hollowish? No one could say for certain and somehow no one seems to notice…
But this star bends across the horizon and grows brighter as it enters the atmosphere. It dances past small towns and entire continents, eventually crash landing on a laptop in Philadelphia. When the light of the impact fades, all that is left of the star is this portfolio.
Whimsically Crafted Narratives and Experiences
Whimsically Crafted Narratives and Experiences
GAMES
Role: Creative Director Genre: Puzzle-Narrative Team Size: 13 developers
Time: 17 weeks (7 weeks in) Software: Unity
An in-progress, crime noir game featuring the three blind mice and a cold case to crack.
Role: Game/Narrative Designer Genre: Puzzle Team Size: 4 developers
Time: 5 weeks Software: Unity
An experimental puzzle game based off of “the tell tale heart.” Play as the killer and try to talk your way out of suspicion from the police.
WRITING SAMPLES
EXPERIMENTAL STUFF
A game concept I’m working on. A young barista starts a coffee shop featuring Latin-inspired flavors. However, they have to win over the community so their cafe can thrive.
A world-building project for a game concept I’ve been working on since summer of 2025. The narrative centers the journey of a pumpkin and a cat to retrieve the shattered parts of a shooting star in a not so fairytale world.
A comic about a turtle’s life from the turtle’s point of view.